Build a circuit. charge up a capacitor. flip a charge card and hope your circuit holds together long enough to ground it.
The Futile Race:It's a race to the finish, but there is no finish. Moving along the track and try to pass your opponents by knocking them down, but be careful where you stop, and don't get knocked down too many times or you'll loose your life as you go.
PolygonEach player is given an identical set of shaped tiles. They take turns adding them to the tiles on the table to gain the most points. One point for each exposed edge, and two for each enclosed exposed edge.
HatchAdd a hexagonal tile and match up it's attributes to the tiles leading away from it. Gain more points the more tiles you can match in a line with a single attribute.
Quad ShiftIn this abstract game you are given cards with four symbols on them in a line. The play board has four cards layed out to start. You can lay one card per turn ontop of the existing cards and match up as many symbols as possible. For each symbol you match up, you take a card from the central pile and add them to your score pile. Whenever you like you can draw from your score pile to add to your hand, but don't take too many, as they will reduce your score in the end.


